Sprint 4 Blog
Hello all! I'm Angie Marquez, and I am the 2d Artist for the game KickBack. This sprint had a slow start, but we picked up the pace this week after the kickoff on Thursday. This sprint, it was mostly UI elements that were needed and a few VFX things. Starting it off, I was prompted on my card to create a "UI Memory Shards" so that our player feels secure in how many shards they collect in-game. I had to get inspiration from the shards that will float in-game, just using the main shard as the iconic piece of the shards. This is a 512x512 PNG for now; if any issues occur in-game with sizing or quality, I will have to export as SVG. After submitting that, I began working on my next card for the in-game speed boost. This one was tricky; I made about 4 versions, but my lead designer decided on this one. For this arrow, it had to be exported as an SVG. I create most of my art in Procreate and export to Photoshop in case I need to touch up, so that the layers are rasterized. Bu...